Communication in client–server systems may use (1) sockets, (2) remote procedure calls (RPCs), or (3) pipes. A socket is defined as an endpoint for communication. A connection between a pair of applications consists of a pair of sockets, one at each end of the communication channel. RPCs are another form of distributed communication. An RPC occurs when a process (or thread) calls a procedure on a remote application. Pipes provide a relatively simple ways for processes to communicate with one another. Ordinary pipes allow communication between parent and child processes, while named pipes permit unrelated processes to communicate.
A pipe acts as a conduit allowing two processes to communicate. Pipes were one of the first IPC mechanisms in early UNIX systems. They typically provide one of the simpler ways for processes to communicate with one another, although they also have some limitations. In implementing a pipe, four issues must be considered:
Ordinary Pipes
ordinary pipes are unidirectional, allowing only one-way communication-Ordinary pipes allow two processes to communicate in standard producer– consumer fashion: the producer writes to one end of the pipe (the write-end) and the consumer reads from the other end (the read-end).
If two-way communication is required, two pipes must be used, with each pipe sending data in a different direction.
We next illustrate constructing ordinary pipes on both UNIX and Windows systems. In both program examples, one process writes the message Greetings to the pipe, while the other process reads this message from the pipe.
On UNIX systems, ordinary pipes are constructed using the function pipe(int fd[]) This function creates a pipe that is accessed through the int fd[] file descriptors: fd[0] is the read-end of the pipe, and fd[1] is the write-end.
Above Figure illustrates the relationship of the file descriptor fd to the parent and child processes.
#include <sys/types.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#define BUFFER SIZE 25
#define READ END 0
#define WRITE END 1
int main(void)
{
char write msg[BUFFER SIZE] = "Greetings";
char read msg[BUFFER SIZE];
int fd[2];
pid t pid;
/* create the pipe */
if (pipe(fd) == -1) {
fprintf(stderr,"Pipe failed");
return 1;
}
/* fork a child process */
pid = fork();
if (pid < 0) { /* error occurred */
fprintf(stderr, "Fork Failed");
return 1;
}
if (pid > 0) { /* parent process */
/* close the unused end of the pipe */
close(fd[READ END]);
/* write to the pipe */
write(fd[WRITE END], write msg, strlen(write msg)+1);
/* close the write end of the pipe */
close(fd[WRITE END]);
}
else { /* child process */
/* close the unused end of the pipe */
close(fd[WRITE END]);
/* read from the pipe */
read(fd[READ END], read msg, BUFFER SIZE);
printf("read %s",read msg);
/* close the write end of the pipe */
close(fd[READ END]);
}
return 0;
}
In the above shown UNIX program in the parent process creates a pipe and then sends a fork() call creating the child process. What occurs after the fork() call depends on how the data are to flow through the pipe. In this instance, the parent writes to the pipe, and the child reads from it. It is important to notice that both the parent process and the child process initially close their unused ends of the pipe. Although the program shown does not require this action, it is an important step to ensure that a process reading from the pipe can detect end-of-file (read() returns 0) when the writer has closed its end of the pipe.
Ordinary pipes on Windows systems are termed anonymous pipes, and they behave similarly to their UNIX counterparts: they are unidirectional and employ parent–child relationships between the communicating processes. In addition, reading and writing to the pipe can be accomplished with the ordinary ReadFile() and WriteFile() functions. The Windows API for creating pipes is the CreatePipe() function, which is passed four parameters. The parameters provide separate handles for (1) reading and (2) writing to the pipe, as well as (3) an instance of the STARTUPINFO structure, which is used to specify that the child process is to inherit the handles of the pipe. Furthermore, (4) the size of the pipe (in bytes) may be specified.
Windows anonymous pipe—parent process.
/*A parent process creating an anonymous pipe for
communicating with its child*/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#define BUFFER SIZE 25
int main(VOID)
{
HANDLE ReadHandle, WriteHandle;
STARTUPINFO si;
PROCESS INFORMATION pi;
char message[BUFFER SIZE] = "Greetings";
DWORD written;
/* set up security attributes allowing pipes to be inherited */
SECURITY ATTRIBUTES sa = {sizeof(SECURITY ATTRIBUTES),NULL,TRUE};
/* allocate memory */
ZeroMemory(&pi, sizeof(pi));
/* create the pipe */
if (!CreatePipe(&ReadHandle, &WriteHandle, &sa, 0)) {
fprintf(stderr, "Create Pipe Failed");
return 1;
}
/* establish the START INFO structure for the child process */
GetStartupInfo(&si);
si.hStdOutput = GetStdHandle(STD OUTPUT HANDLE);
/* redirect standard input to the read end of the pipe */
si.hStdInput = ReadHandle;
si.dwFlags = STARTF USESTDHANDLES;
/* don’t allow the child to inherit the write end of pipe */
SetHandleInformation(WriteHandle, HANDLE FLAG INHERIT, 0);
/* create the child process */
CreateProcess(NULL, "child.exe", NULL, NULL,
TRUE, /* inherit handles */
0, NULL, NULL, &si, &pi);
/* close the unused end of the pipe */
CloseHandle(ReadHandle);
/* the parent writes to the pipe */
if (!WriteFile(WriteHandle, message,BUFFER SIZE,&written,NULL))
fprintf(stderr, "Error writing to pipe.");
/* close the write end of the pipe */
CloseHandle(WriteHandle);
/* wait for the child to exit */
WaitForSingleObject(pi.hProcess, INFINITE);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return 0;
}
Above code illustrates a parent process creating an anonymous pipe for communicating with its child. Unlike UNIX systems, in which a child process automatically inherits a pipe created by its parent, Windows requires the programmer to specify which attributes the child process will inherit. This is accomplished by first initializing the SECURITY ATTRIBUTES structure to allow handles to be inherited and then redirecting the child process’s handles for standard input or standard output to the read or write handle of the pipe.
Since the child will be reading from the pipe, the parent must redirect the child’s standard input to the read handle of the pipe. Furthermore, as the pipes are half duplex, it is necessary to prohibit the child from inheriting the write-end of the pipe. The program to create the child process is similar to the program in Figure 3.11, except that the fifth parameter is set to TRUE, indicating that the child process is to inherit designated handles from its parent. Before writing to the pipe, the parent first closes its unused read end of the pipe. The child process that reads from the pipe is shown in below code(Windows anonymous pipes—child process). Before reading from the pipe, this program obtains the read handle to the pipe by invoking GetStdHandle().
Windows anonymous pipes—child process
#include <stdio.h>
#include <windows.h>
#define BUFFER SIZE 25
int main(VOID)
{
HANDLE Readhandle;
CHAR buffer[BUFFER SIZE];
DWORD read;
/* get the read handle of the pipe */
ReadHandle = GetStdHandle(STD INPUT HANDLE);
/* the child reads from the pipe */
if (ReadFile(ReadHandle, buffer, BUFFER SIZE, &read, NULL))
printf("child read %s",buffer);
else
fprintf(stderr, "Error reading from pipe");
return 0;
}
Note that ordinary pipes require a parent–child relationship between the communicating processes on both UNIX and Windows systems. This means that these pipes can be used only for communication between processes on the same machine.
Named Pipes
Ceases to Exist-Ordinary pipes provide a simple mechanism for allowing a pair of processes to communicate. However, ordinary pipes exist only while the processes are communicating with one another. On both UNIX and Windows systems, once the processes have finished communicating and have terminated, the ordinary pipe ceases to exist.
Named pipes provide a much more powerful communication tool. Communication can be bidirectional, and no parent–child relationship is required.
Continue to Exist-Once a named pipe is established, several processes can use it for communication. In fact, in a typical scenario, a named pipe has several writers. Additionally, named pipes continue to exist after communicating processes have finished.
Both UNIX and Windows systems support named pipes, although the details of implementation differ greatly. Next, we explore named pipes in each of these systems.
Named pipes are referred to as FIFOs in UNIX systems. Once created, they appear as typical files in the file system. A FIFO is created with the mkfifo() system call and manipulated with the ordinary open(), read(), write(), and close() system calls. It will continue to exist until it is explicitly deleted from the file system.
Half-duplex and Full-duplex Transmission-
Additionally, the communicating processes must reside on the same machine. If inter-machine communication is required, sockets must be used.
Named pipes on Windows systems provide a richer communication mechanism than their UNIX counterparts.
Named pipes are created with the CreateNamedPipe() function, and a client can connect to a named pipe using ConnectNamedPipe(). Communication over the named pipe can be accomplished using the ReadFile() and WriteFile() functions.
Pipes in Practice
Pipes are used quite often in the UNIX command-line environment for situations in which the output of one command serves as input to another.
Example - long directory listings ls
The UNIX ls command produces a directory listing. For especially long directory listings, the output may scroll through several screens. The command more manages output by displaying only one screen of output at a time; the user must press the space bar to move from one screen to the next.
Setting up a pipe between the ls and more commands (which are running as individual processes) allows the output of ls to be delivered as the input to more, enabling the user to display a large directory listing a screen at a time. A pipe can be constructed on the command line using the | character. The complete command is
ls | more
In this scenario, the ls command serves as the producer, and its output is consumed by the more command. Windows systems provide a more command for the DOS shell with functionality similar to that of its UNIX counterpart. The DOS shell also uses the | character for establishing a pipe. The only difference is that to get a directory listing, DOS uses the dir command rather than ls, as shown below:
dir | more
A pipe acts as a conduit allowing two processes to communicate. Pipes were one of the first IPC mechanisms in early UNIX systems. They typically provide one of the simpler ways for processes to communicate with one another, although they also have some limitations. In implementing a pipe, four issues must be considered:
- Does the pipe allow bidirectional communication, or is communication unidirectional?
- If two-way communication is allowed, is it half duplex (data can travel only one way at a time) or full duplex (data can travel in both directions at the same time)?
- Must a relationship (such as parent–child) exist between the communicating processes?
- Can the pipes communicate over a network, or must the communicating processes reside on the same machine?
Ordinary Pipes
ordinary pipes are unidirectional, allowing only one-way communication-Ordinary pipes allow two processes to communicate in standard producer– consumer fashion: the producer writes to one end of the pipe (the write-end) and the consumer reads from the other end (the read-end).
If two-way communication is required, two pipes must be used, with each pipe sending data in a different direction.
We next illustrate constructing ordinary pipes on both UNIX and Windows systems. In both program examples, one process writes the message Greetings to the pipe, while the other process reads this message from the pipe.
File descriptors for an ordinary pipe.
- UNIX treats a pipe as a special type of file. Thus, pipes can be accessed using ordinary read() and write() system calls.
- An ordinary pipe cannot be accessed from outside the process that created it.
- Typically, a parent process creates a pipe and uses it to communicate with a child process that it creates via fork().
- A child process inherits open files from its parent. Since a pipe is a special type of file, the child inherits the pipe from its parent process.
Above Figure illustrates the relationship of the file descriptor fd to the parent and child processes.
#include <sys/types.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#define BUFFER SIZE 25
#define READ END 0
#define WRITE END 1
int main(void)
{
char write msg[BUFFER SIZE] = "Greetings";
char read msg[BUFFER SIZE];
int fd[2];
pid t pid;
/* create the pipe */
if (pipe(fd) == -1) {
fprintf(stderr,"Pipe failed");
return 1;
}
/* fork a child process */
pid = fork();
if (pid < 0) { /* error occurred */
fprintf(stderr, "Fork Failed");
return 1;
}
if (pid > 0) { /* parent process */
/* close the unused end of the pipe */
close(fd[READ END]);
/* write to the pipe */
write(fd[WRITE END], write msg, strlen(write msg)+1);
/* close the write end of the pipe */
close(fd[WRITE END]);
}
else { /* child process */
/* close the unused end of the pipe */
close(fd[WRITE END]);
/* read from the pipe */
read(fd[READ END], read msg, BUFFER SIZE);
printf("read %s",read msg);
/* close the write end of the pipe */
close(fd[READ END]);
}
return 0;
}
In the above shown UNIX program in the parent process creates a pipe and then sends a fork() call creating the child process. What occurs after the fork() call depends on how the data are to flow through the pipe. In this instance, the parent writes to the pipe, and the child reads from it. It is important to notice that both the parent process and the child process initially close their unused ends of the pipe. Although the program shown does not require this action, it is an important step to ensure that a process reading from the pipe can detect end-of-file (read() returns 0) when the writer has closed its end of the pipe.
Ordinary pipes on Windows systems are termed anonymous pipes, and they behave similarly to their UNIX counterparts: they are unidirectional and employ parent–child relationships between the communicating processes. In addition, reading and writing to the pipe can be accomplished with the ordinary ReadFile() and WriteFile() functions. The Windows API for creating pipes is the CreatePipe() function, which is passed four parameters. The parameters provide separate handles for (1) reading and (2) writing to the pipe, as well as (3) an instance of the STARTUPINFO structure, which is used to specify that the child process is to inherit the handles of the pipe. Furthermore, (4) the size of the pipe (in bytes) may be specified.
Windows anonymous pipe—parent process.
/*A parent process creating an anonymous pipe for
communicating with its child*/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#define BUFFER SIZE 25
int main(VOID)
{
HANDLE ReadHandle, WriteHandle;
STARTUPINFO si;
PROCESS INFORMATION pi;
char message[BUFFER SIZE] = "Greetings";
DWORD written;
/* set up security attributes allowing pipes to be inherited */
SECURITY ATTRIBUTES sa = {sizeof(SECURITY ATTRIBUTES),NULL,TRUE};
/* allocate memory */
ZeroMemory(&pi, sizeof(pi));
/* create the pipe */
if (!CreatePipe(&ReadHandle, &WriteHandle, &sa, 0)) {
fprintf(stderr, "Create Pipe Failed");
return 1;
}
/* establish the START INFO structure for the child process */
GetStartupInfo(&si);
si.hStdOutput = GetStdHandle(STD OUTPUT HANDLE);
/* redirect standard input to the read end of the pipe */
si.hStdInput = ReadHandle;
si.dwFlags = STARTF USESTDHANDLES;
/* don’t allow the child to inherit the write end of pipe */
SetHandleInformation(WriteHandle, HANDLE FLAG INHERIT, 0);
/* create the child process */
CreateProcess(NULL, "child.exe", NULL, NULL,
TRUE, /* inherit handles */
0, NULL, NULL, &si, &pi);
/* close the unused end of the pipe */
CloseHandle(ReadHandle);
/* the parent writes to the pipe */
if (!WriteFile(WriteHandle, message,BUFFER SIZE,&written,NULL))
fprintf(stderr, "Error writing to pipe.");
/* close the write end of the pipe */
CloseHandle(WriteHandle);
/* wait for the child to exit */
WaitForSingleObject(pi.hProcess, INFINITE);
CloseHandle(pi.hProcess);
CloseHandle(pi.hThread);
return 0;
}
Above code illustrates a parent process creating an anonymous pipe for communicating with its child. Unlike UNIX systems, in which a child process automatically inherits a pipe created by its parent, Windows requires the programmer to specify which attributes the child process will inherit. This is accomplished by first initializing the SECURITY ATTRIBUTES structure to allow handles to be inherited and then redirecting the child process’s handles for standard input or standard output to the read or write handle of the pipe.
Since the child will be reading from the pipe, the parent must redirect the child’s standard input to the read handle of the pipe. Furthermore, as the pipes are half duplex, it is necessary to prohibit the child from inheriting the write-end of the pipe. The program to create the child process is similar to the program in Figure 3.11, except that the fifth parameter is set to TRUE, indicating that the child process is to inherit designated handles from its parent. Before writing to the pipe, the parent first closes its unused read end of the pipe. The child process that reads from the pipe is shown in below code(Windows anonymous pipes—child process). Before reading from the pipe, this program obtains the read handle to the pipe by invoking GetStdHandle().
Windows anonymous pipes—child process
#include <stdio.h>
#include <windows.h>
#define BUFFER SIZE 25
int main(VOID)
{
HANDLE Readhandle;
CHAR buffer[BUFFER SIZE];
DWORD read;
/* get the read handle of the pipe */
ReadHandle = GetStdHandle(STD INPUT HANDLE);
/* the child reads from the pipe */
if (ReadFile(ReadHandle, buffer, BUFFER SIZE, &read, NULL))
printf("child read %s",buffer);
else
fprintf(stderr, "Error reading from pipe");
return 0;
}
Note that ordinary pipes require a parent–child relationship between the communicating processes on both UNIX and Windows systems. This means that these pipes can be used only for communication between processes on the same machine.
Named Pipes
Ceases to Exist-Ordinary pipes provide a simple mechanism for allowing a pair of processes to communicate. However, ordinary pipes exist only while the processes are communicating with one another. On both UNIX and Windows systems, once the processes have finished communicating and have terminated, the ordinary pipe ceases to exist.
Named pipes provide a much more powerful communication tool. Communication can be bidirectional, and no parent–child relationship is required.
Continue to Exist-Once a named pipe is established, several processes can use it for communication. In fact, in a typical scenario, a named pipe has several writers. Additionally, named pipes continue to exist after communicating processes have finished.
Both UNIX and Windows systems support named pipes, although the details of implementation differ greatly. Next, we explore named pipes in each of these systems.
Named pipes are referred to as FIFOs in UNIX systems. Once created, they appear as typical files in the file system. A FIFO is created with the mkfifo() system call and manipulated with the ordinary open(), read(), write(), and close() system calls. It will continue to exist until it is explicitly deleted from the file system.
Half-duplex and Full-duplex Transmission-
- Although FIFOs allow bidirectional communication, only half-duplex transmission is permitted.
- If data must travel in both directions, two FIFOs are typically used.
Additionally, the communicating processes must reside on the same machine. If inter-machine communication is required, sockets must be used.
Named pipes on Windows systems provide a richer communication mechanism than their UNIX counterparts.
- Full-duplex communication is allowed, and the communicating processes may reside on either the same or different machines.
- Additionally, only byte-oriented data may be transmitted across a UNIX FIFO, whereas Windows systems allow either byte- or message-oriented data.
Named pipes are created with the CreateNamedPipe() function, and a client can connect to a named pipe using ConnectNamedPipe(). Communication over the named pipe can be accomplished using the ReadFile() and WriteFile() functions.
Pipes in Practice
Pipes are used quite often in the UNIX command-line environment for situations in which the output of one command serves as input to another.
Example - long directory listings ls
The UNIX ls command produces a directory listing. For especially long directory listings, the output may scroll through several screens. The command more manages output by displaying only one screen of output at a time; the user must press the space bar to move from one screen to the next.
Setting up a pipe between the ls and more commands (which are running as individual processes) allows the output of ls to be delivered as the input to more, enabling the user to display a large directory listing a screen at a time. A pipe can be constructed on the command line using the | character. The complete command is
ls | more
In this scenario, the ls command serves as the producer, and its output is consumed by the more command. Windows systems provide a more command for the DOS shell with functionality similar to that of its UNIX counterpart. The DOS shell also uses the | character for establishing a pipe. The only difference is that to get a directory listing, DOS uses the dir command rather than ls, as shown below:
dir | more
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